A Case for Postal 4 Haters

I’ve sunk countless hours into Postal 2 but haven’t convinced myself that Postal 4 is worth the money. It feels like a comedic rebranding from its provocative roots. Many fans share this sentiment online. While Postal 4 is objectively different, it lacks the boundary-pushing and social commentary that made its predecessor special. It seems RWS toned down to appeal more broadly and secure deals like PlayStation. The shift away from controversial humor makes sense in today’s cultural climate but leaves some nostalgic for the original’s boldness and satire.

Sorry, you didn’t like it. I can assure you we didn’t sell out to the mainstream. If we did, we’d hopefully be filthy rich and things wouldn’t be as insane as they are. We still include edgy content, such as social justice warriors, jokes about the private prison system, and political tribalism with the candidates and voting (reminiscent of POSTAL 2). It’s just not the same jokes from POSTAL 2 or direct references like MAGA or pink pussy hats. We also have plenty of Mexican jokes.

At the end of the day, we create what we find funny, just like we always have. In 2001, it was terrorists, mad cow disease, hanging chads, and Krotchy dolls (oh no, not a dick joke, heavens me!). In 2020, it’s homelessness, Covid, Americans looking for jobs in Mexico, social justice warriors, dumb GOP and Democrat candidates, and a few more dick jokes (oh no, heavens me).

You don’t have to like it—that’s your right. This was quite the soapbox speech to tell us how much POSTAL 4 sucks and isn’t worth $16 (when it’s on sale). Also, we have the dude tossing illegal immigrants (Americans) into Mexico. The only thing we removed from the game for Sony was the suicide button.

For the record, we didn’t leave out the terrorist jokes because we’re worried about financial backlash. We omitted them because we were tired of them. It’s been done in four separate games, and we were over it. That decision was made on day one. If we ever remake POSTAL 2, those jokes won’t be removed. That game will be a direct remake, beat for beat.

Is the design staff different now than it was in 2003? Mostly, yes. I was there, Vince was there, and Josh came on shortly after. Everyone else is new, but they are all die-hard POSTAL fans, that I can assure you. I wish we could make you happier, though.

Hopefully, you liked POSTAL: Brain Damaged. :upside_down_face:

Regards, Dakota. You are the greatest. You make some strong arguments that the finished result did not exhibit any misguided originality.

This was just a lofty perspective compared to my happy memories of Postal 2, which I thought had more of the core criticism of mass frenzy that I found so enjoyable. Dicks and bidets can also be humorous (sometimes):slight_smile:

By the way, congrats on reaching the console.